instance OP_YBerion (Npc_Default)
{
	//-------- primary data --------
	name 		=		"Y'Berion";
	Npctype 	=		NPCTYPE_BOTK_ENEMY;
	flags		=		0;
	guild 		=		GIL_NONE;
	level 		=		50;
	voice 		=		13;
	id 			=		10;
	attribute[ATR_STRENGTH]	 		=	20;
	attribute[ATR_DEXTERITY] 		=	40;
	attribute[ATR_MANA_MAX] 		=	100;
	attribute[ATR_MANA] 			=	100;
	attribute[ATR_HITPOINTS_MAX] 	=	388;
	attribute[ATR_HITPOINTS] 		=	388;
	Mdl_SetVisual		(self,	"HUMANS.MDS");
	Mdl_ApplyOverlayMds	(self,	"Humans_Mage.mds");
	Mdl_SetVisualBody	(self,	"hum_body_Naked0",2,0,"Hum_Head_Bald",9,0,Itar_Gur_H);
	Mdl_SetModelFatness	(self,	-1);
	Npc_SetTalentSkill	(self,	NPC_TALENT_MAGE,		6);
	CreateInvItems(self,ItRu_Windfist,1);
	// EquipItem			(self,	ItMw_1H_Sword_02);
	slf.aivar[AIV_MagicUser] = MAGIC_ALWAYS;
	start_aistate = ZS_Stand_WP;
	fight_tactic	=	FAI_HUMAN_STRONG;
};

